Justin Noren-Santos

Summary
Motivated Simulation and Game Designer, who is eager to learn and quick to assist with any existing or new development platform and perform design, coding, debugging and testing application and system software. Excellent interpersonal as well as communication skills, flexible and works well in a high pressure team environment.
Technical Skills
Program Experience:
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Maya
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Unity
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Unreal Engine 4
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Adobe After Effects
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Final Cut Pro
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Adobe Photoshop
Operating System Experience:
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Windows 7
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Windows 10
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Linux Variants
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macOS
Programming Languages:
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C++
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C#
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Java
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HTML
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Oracle
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Visual Basic
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Visual Studio
Education
Central Carolina Community College, Sanford, NC
Associates of Arts (2015)
Concentration: Computer Technology
Relevant Coursework: C++ Programming, Visual Basic, Web Development Tools, and Operating Systems
William Peace University, Raleigh, NC
Bachelor of Simulation and Game Design
Minor: Psychology (Dec 2018)
Relevant Coursework: Simulation and Game Technology I & II, Simulation and Game Development, 3D Modeling & Animation, Video Editing, and Digital Media
Coursework
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Operating Systems
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Java Programming
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Simulation and Game Technology
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3D Modeling
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C++ Programming
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Visual Basic
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Public Speaking
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Video Editing
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Computer and Network Security
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Simulation and Game Development
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Web Development Tools
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Game Tech I
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Game Tech II
Experience
Fidelity Investments Game Design Consultant Internship
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Created design document for the planning of a mobile game
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Researched Financial methods and savings strategies
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Met Weekly with supervisor to keep information up to date
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Presented to focus group and utilized feedback to iterate on ideas
October 2018 - December 2018
William Peace Historical VR - Collaborative Project
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Created and organized timetables to set and assess project priorities and deadlines
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Established a communication network and made assets easily available to the entire group
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Set a level design layout of area according to floor plans of WPU to maintain historical accuracy
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Used 3D Modeling to design models of props that can be interacted with inside the virtual environment
August 2018 - December 2018
3D Unreal Level Design - Game Tech 1
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Blueprinted level and iterated on design
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Designed area for ease of navigation and enjoyable movement
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Arranged visual layout to be appealing and simple
September 2017 - December 2017
Game Club Advertisement - Video Editing
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Preformed on-site camerawork
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Arranged composition layout
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Video editing and scripting
November 2017 - December 2017
3D Modeling and Animation - 3D Modeling
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Conceptualized 3D Objects and Modeled them
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Arranged for visual stylization between different themes
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Rigged objects to be manipulated and posed
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Animated objects to motion captures and keyframed movements
August 2017 - December 2017