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Summary

Motivated Simulation and Game Designer, who is eager to learn and quick to assist with any existing or new development platform and perform design, coding, debugging  and testing application and system software. Excellent interpersonal as well as communication skills, flexible and works well in a high pressure team environment.

Technical Skills

Program Experience:

  • Maya

  • Unity

  • Unreal Engine 4

  • Adobe After Effects

  • Final Cut Pro

  • Adobe Photoshop

Operating System Experience:

  • Windows 7

  • Windows 10

  • Linux Variants

  • macOS

Programming Languages:

  • C++

  • C#

  • Java

  • HTML

  • Oracle

  • Visual Basic

  • Visual Studio

Education

Central Carolina Community College, Sanford, NC

Associates of Arts (2015)

Concentration: Computer Technology

Relevant Coursework: C++ Programming, Visual Basic, Web Development Tools, and Operating Systems

William Peace University, Raleigh, NC

Bachelor of Simulation and Game Design

Minor: Psychology (Dec 2018)

Relevant Coursework: Simulation and Game Technology I & II, Simulation and Game Development, 3D Modeling & Animation, Video Editing, and Digital Media

Coursework
  • Operating Systems

  • Java Programming

  • Simulation and Game Technology

  • 3D Modeling

  • C++ Programming

  • Visual Basic

  • Public Speaking

  • Video Editing

  • Computer and Network Security

  • Simulation and Game Development

  • Web Development Tools

  • Game Tech I

  • Game Tech II

Experience

Fidelity Investments Game Design Consultant Internship

  • Created design document for the planning of a mobile game

  • Researched Financial methods and savings strategies

  • Met Weekly with supervisor to keep information up to date

  • Presented to focus group and utilized feedback to iterate on ideas

October 2018 - December 2018

William Peace Historical VR - Collaborative Project

  • Created and organized timetables to set and assess project priorities and deadlines

  • Established a communication network and made assets easily available to the entire group 

  • Set a level design layout of area according to floor plans of WPU to maintain historical accuracy 

  • Used 3D Modeling to design models of props that can be interacted with inside the virtual environment

August 2018 - December 2018

3D Unreal Level Design - Game Tech 1

  • Blueprinted level and iterated on design

  • Designed area for ease of navigation and enjoyable movement

  • Arranged visual layout to be appealing and simple

September 2017 - December 2017

Game Club Advertisement - Video Editing

  • Preformed on-site camerawork

  • Arranged composition layout

  • Video editing and scripting

November 2017 - December 2017

3D Modeling and Animation - 3D Modeling

  • Conceptualized 3D Objects and Modeled them

  • Arranged for visual stylization between different themes

  • Rigged objects to be manipulated and posed

  • Animated objects to motion captures and keyframed movements

August 2017 - December 2017

© 2023 by  Designs by Thomas Rider. Proudly created with Wix.com

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Noren-Santos

Do you want to get a hold of me?

 

Hit me up a message - I'm always listening if someone sends something my way. I'm always trying to expand my horizons.​

Justin

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